Recently in interactive Category

I've joined interactions magazine, published by the ACM, as a contributing editor. It's a great crew to join, with several friends and co-conspirators on deck: Jon Kolko, Dave Cronin, Marc Rettig, Mark Vanderbeeken, Alex Wright, Hugh Dubberly, Steve Portigal and Elizabeth Churchill. The March/April issue is the first where first where I've written and edited pieces.

In the meantime, the November/December issue is outstanding, with features including "Designing Games: Why And How" by Sus Lundgren, "Design: A Better Path to Interaction," by Nathan Shedroff, "User Experience Design for Ubiquitous Computing" by my very dear friend, Mike Kuniavsky, and Rich Ling's "Taken for Granted: The Infusion of the Mobile Phone in Society."

What is Active Social Plastic?

Active Social Plastic takes on cultural ephemera, turning its lens to architecture, urbanism, design, interaction, landscape, music and literature, among other leanings.

Who's behind it?

It's Molly Wright Steenson's project. She is completing a Ph.D. in architecture at Princeton University. She is also an interaction designer and design researcher with roots in web, mobile and service design.

December 2008: Monthly Archives